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May
17, 2004 -- Making something easy is hard.” That’s
what
McIntire assistant professor Mike Morris
tells his information technology students.
Specifically,
he emphasizes that the job of a technology designer is to make
using technology easy. “The harder it is
for the designer, the more time and effort the designer puts
into programming, then the easier it will be for the person
who uses that technology,” Morris says.
Whether
in the classroom or conducting research, Morris focuses on the
individual, human element in technology
use: What makes it easy for a person to access important
information from a database? Do gender and age
make a difference in how easily someone accepts a new
technology? Is a person more satisfied with his or her job
when new technology is introduced? Is he or she more productive?
These
questions and their answers are important to information technologists
who want their designs to be successful
and to business managers who realize that employee
success using a new technology improves the company’s
bottom line, boosts productivity, and helps to retain
a satisfied work force.
Life-and-Death Decisions
Morris’ personal
experience using an early visual interface years ago—on a Mac
with a 9-inch screen—sold him on the importance
of easy-to-use technology. “I was
skeptical at first, but comparing the Mac
with the PCs I used at the office, the Mac
was so easy, so intuitive,” Morris says.
“The
graphical interface made me more productive as I was working
on my master’s
degree at the Air Force Institute of
Technology. I was able to get more done in
less time and at a higher level of quality using
the new graphical interface.
Based
on that experience, I decided to explore the issue
of interface design further in my master’s
thesis, and that interest has continued
even today, almost 15 years later.”
A
former Air Force officer who served on the Air Force Institute
of Technology faculty before joining the McIntire
School of Commerce, Morris saw practical applications for
his research in the human factors design of everything from
cockpit displays to decision support systems. An Air Force
pilot’s
ability to make crucial decisions quickly often depends on
how well the interface design of the aircraft’s information
technology systems works.
“In
a military command-and-control environment, I looked at many
different studies on display designs that help
people make quick decisions, right decisions,” says Morris.
“When
you are making life-and-death military decisions, the interface
matters. But there are many other contexts in which
interface design is important, from investment decisions to
portfolio management decisions, right down to whether a
customer buys a product or not.”
High Technology Costs
The
statistics are startling: 50 percent of all business investment
is in new technology, and 50 percent of all new technology
systems are underused. “Companies spend millions or
billions of dollars to roll out technology systems that ultimately
are not successful,” Morris says. “I think one of the
causal factors is how usable, or unusable, those systems are
for the average users out there just trying to do their job.
“When
I went into my doctoral program in management
information systems at Indiana University, I saw many people
struggling to implement some very poor technologies that
were difficult to use. I did my dissertation
on technology acceptance based on my
personal interest in the problem, and it has
influenced my continuing research as
well.”
Morris’ recently
published research proposes a unified model for testing technology
acceptance. The relatively new field
of technology acceptance is producing a
rich proliferation of models and theories,
which Morris and several other leaders in
the field believed it was time to unify.
“There
was nothing wrong with any of
the existing models. I’ve used many of
them in my research, and they have had a
big influence on my thinking. We just tried
to bring it all together to push the field of
technology acceptance forward,” he says. “It’s
too early to tell
if our model will be accepted for new research,
but we’ve
gotten
some very good feedback from other researchers.”
New Frontiers
His latest research looks at workers’ job
satisfaction and how it may increase or decrease over time
when a new technology
system is rolled out in the workplace.
Workers who experience
big increases or decreases in their job
responsibilities
can become stressed and, therefore, dissatisfied.
Those
who experience a more moderate change
in job responsibilities
as a result of the technology, however,
are likely to be satisfied
with the change. “That is a finding managers need to
pay attention to when they’re implementing a new technology,” says Morris. “Satisfied
workers are more productive, and they are more committed to their
jobs.”
Morris’ other
recent research looks at the combined influence of gender and
age on technology acceptance. “Probably
our most interesting finding is that
gender differences among
an older group disappeared when we
looked at the Gen-Xers,”
says Morris. “This may mean that Gen-Xers, who have been
exposed to technology at an early age,
may no longer perceive
technology as a male-oriented domain,
and that’s good news
for IT professionals and businesses
in general.”
If
there is a trend toward equalization of women and men
in the field of information technology,
McIntire students lead
the way. Fourth-year students concentrating
in IT are evenly
divided and third-year IT concentrators
thus far are 63 percent
women, 37 percent men.
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