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"Is Humanities
Computing an Academic Discipline?"
September 16, 1999 -- Faculty and graduate
students with an interest in technology will meet on Fridays throughout
the Fall semester in an attempt to answer the question "Is Humanities
Computing an Academic Discipline?"
The traditional scholarly fields that comprise the humanities have,
over the last decade, become increasingly involved with information
technology, and humanities computing has begun to present itself
as a discipline in its own right. In more local terms, the University
of Virginia is already internationally recognized as a leader in
the field of humanities computing, but at present the University
offers no graduate (or undergraduate) degree in this field.
Participants in this fall's seminar will discuss the nature of humanities
computing (Is it, in fact, a field of scholarly inquiry?) and whether
the University should offer a degree program in it. The seminar
ties into activities already underway in the University's
Libraries (in particular, the Library Digital Centers), its
division of Information Technology
and Communication (in particular, the Teaching + Technology
Initiative), its individual departments and Colleges, and several
of its research institutes (in particular, the Institute
for Advanced Technology in the Humanities and the Virginia
Center for Digital History).
Moreover, it continues, in a narrower and more sustained discussion,
the Faculty Senate's 1998-99 discussion of information technology's
impact on the University. Eight outside visitors have agreed to
participate in the seminar by presenting essays for discussion:
- Espen Aarseth, Dept. of Humanistic Informatics, University of Bergen
- Lou Burnard, Humanities Computing Unit, Oxford University
- Susan Hockey, Department of English and Canadian Institute for Research
Computing in Arts, University of Alberta, Edmonton
- Stuart Moulthrop, Communications Design, University of Baltimore
- Willard McCarty, Centre for Computing in the Humanities, King's College,
London
- John Nerbonne, Humanities Computing, University of Groningen
- Geoffrey Rockwell, Humanities Computing Center, McMaster University
- John Slatin, Department of English, University of Texas at Austin
These outside participants are each connected with programs that teach
humanities computing as an academic discipline at the University
level.
They approach this discipline from a fairly broad range of perspectives:
Espen Aarseth has a recent book from Johns Hopkins on considerations
of genre in electronic texts and games;
Lou Burnard is Manager of the Humanities Computing Unit at Oxford
University Computing Services and the European Editor for the Text
Encoding Initiative, which produced the markup standard most widely
used in encoding literary and linguistic texts;
Susan Hockey was the first director at the Center for Electronic
Texts in the Humanities and was for 13 years the chair of the Association
for Literary and Linguistic Computing, and she is currently providing
technical direction for the Orlando Project, a history of women's
writing in the British Isles;
Stuart Moulthrop is a theorist, historian, and author of hypertext,
internationally known for his own hypertext fiction, and editor
of the oldest electronic journal in the humanities;
William McCarty is a classicist and long-time host of the oldest
and largest email discussion group in the humanities, Humanist;
Nerbonne's background and interests are in linguistic computing;
Geoffrey Rockwell's training is in philosophy; Slatin is in the
English Department at University of Texas at Austin, and is well
known in the computers and writing community. The seminar will meet
in Clemons Library from eleven to one o'clock on Fridays throughout
the Fall semester.
A web site, at http://jefferson.village.virginia.edu/hcs,
contains more detailed schedule information, as well as background
readings, meeting minutes, contact information and related links.
The seminar will continue into the Spring semester with three panels
on teaching, research, and employment in the field of humanities
computing.
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